Projects
I collaborated with a small group of people in order to create a small game. My role involved managing the project using GitHub Desktop and weekly Sprints, designing the level and layout, writing design documentation, and making the AI for the enemy character.
​
Platform: PC
Engine: Unreal Engine 5
Duration: January 2023 - May 2023
# of Developers: 6
I collaborated with a small group of people in order to create a small game. My role involved building the balcony the player spawns at and creating 3D-modeled assets of the stairs, security desk, and pedestals for the statues to stand on.
​
Platform: PC
Engine: Unreal Engine 4
Duration: November 2021 - December 2021
# of Developers: 7
I developed a level where I could demonstrate my abilities as a level designer. I worked on animating blueprints, creating puzzles, and building an architectural approach toward level design by including prospect and refuge spaces, storytelling through environment art, rewards, audio, and sound effects.
​
Platform: PC
Engine: Unreal Engine 4
Duration: January 2021 - April 2021
# of Developers: 1