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Projects

I collaborated with a small group of people in order to create a small game. My role involved managing the project using GitHub Desktop and weekly Sprints, designing the level and layout, writing design documentation, and making the AI for the enemy character.

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Platform: PC

Engine: Unreal Engine 5

Duration: January 2023 - May 2023

# of Developers: 6

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I collaborated with a small group of people in order to create a small game. My role involved building the balcony the player spawns at and creating 3D-modeled assets of the stairs, security desk, and pedestals for the statues to stand on.

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Platform: PC

Engine: Unreal Engine 4

Duration: November 2021 - December 2021

# of Developers: 7

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I developed a level where I could demonstrate my abilities as a level designer. I worked on animating blueprints, creating puzzles, and building an architectural approach toward level design by including prospect and refuge spaces, storytelling through environment art, rewards, audio, and sound effects.

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Platform: PC

Engine: Unreal Engine 4

Duration: January 2021 - April 2021

# of Developers: 1

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Hello

My name is Taylor Richards

Welcome to my portfolio! Click the button below to learn about me!

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